You’ll have to watch for the Zombies destroying the pots, replace them when you can. Use these in the second two then later three columns, then one column of Sunflowers, upgrading them to Twin-Sunflowers when you can. Instead you’ll be given the ‘Cabbage Pult’, then the ‘Kernel-Pult’, and finally the most powerful the ‘Melon-Pult’. Straight shooting plants of any kind are not recommended on the roof levels except in the very front as the slope of the roof renders them useless. Bear in mind that on the final wave of any pool level, zombies may spawn in any of the last four rows of the pool. Some zombies stay under water until they come across a plant, so get your nuts planted quickly to bring them out of the water allowing your other shooting plants to be effective. You also gain Tangle Kelp which is a one-time use plant like the squash, dragging the first zombie that reaches it under the water. The tactics from the ordinary daytime levels will still work effectively for the most part. You can buy a pool cleaner from Dave's shop which has the same function as the lawnmower on the grassy rows by killing the first zombie that manages to step out of the water. This area has a pool down the two central rows and requires the planting of lily pads before you can plant your usual plants on the water. I can't add much to improve this, the set-up on this video, courtesy of 'Kenah7' is generally what you should be aiming for. This video is from the PC version but it's entirely the same. Column six: Sunflowers, then Twin-Sunflowers. Column five: Sunflowers, then Twin-Sunflowers. Column three: Kernel-Pults, then 'Cob-Cannons'. Column two: Pea Shooters, then Kernel-Pults, then 'Cob-Cannons'. Column eight: Wall-Nuts, Column nine: Reserve for Cherry Bomb or Squash.Ĭolumn one: Melons, then Winter-Melons. Column five: Empty or Torchwood if you didn't plant Snow Peas as they just turn them back to normal peas. Column two: Pea Shooters, then replace them with Repeaters. The Squash is highly recommended, use it whenever a harder Zombie sneaks through your lines, they will also kill the Zomboni's in one hit, and do decent damage to Gargantuars.Ĭolumn one: Pea Shooters, then replace them with Snow-Peas or Repeaters. Try to stock up a little Sunlight for emergency use of the Cherry Bomb, most effective when a ‘Huge Wave’ first enters through the bushes. Using Wall-Nuts at the very front will allow more time to catch Sunlight and kill the Zombies. This starting scenario is fairly easy, remember to plant a decent amount of Sunflowers and wait to see which lanes the Zombies are coming down until you plant Shooting plants in the rear. I have provided descriptions and video guides below to help you successfully complete the more challenging aspects of the game. During the Adventure Mode you will also encounter bonus level mini-games like Wall-Nut bowling and Vasebreaker, culminating ultimately with the end boss 'Dr. You will soon change from defending the standard Front Yard to defending the Backyard where a pool presents new problems, later a rooftop where straight shooting plants become useless, a Nightime mode with a lack of Sunlight and a completely different arsenal, and also a Nightime mode with added fog where you are unable to see the approaching Zombies. In later levels you will face other problems than the Zombies themselves. Also it's a good idea to use cheap one-off plants such as Squash, Cherry Bomb, Jalapeno, Potato Mine, and Tangle Kelp to buy you time for more permanent guns and artillery. It's a good idea to build a barrier of Wall-Nuts and later Tall-Nuts at the front of your lawn, this gives you more time to build up Sunlight and plant decent guns at the rear. Watch what Zombies are coming down the lanes before planting things in that lane to destroy them. The beginning of any level is crucial as any mistakes now will snowball as you encounter greater numbers of Zombies. Begin to build and reserve sunlight and wait for the Zombies to attack before you start planting aggressive plants like Pea-Shooters. The strategies at first are very simple, in the early levels you'll want one column of Sunflowers only (6) near the rear. As you progress the Zombies will become ever more powerful, fast, and cunning and so too does your Plant arsenal to counter them. You acquire Sunlight in blocks of 50 points to spend on Plants with the purpose of destroying the Zombie hordes attacking your house. Here I'm going to explain the most efficient methods of conquering each section of the 'Adventure Mode' in different scenarios and help with the Mini-Games.īeginning the Adventure Mode will show you the basics of playing the game. For the strategies concerning specific minor achievements see their entries in the 'STORY WALKTHROUGH' section. Despite its simplistic and cartoonish appearance Plants Vs Zombies has very strategic undertones.
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